FEATURE · TEAMS & SCORING
The score keeps itself. You keep the peace.
Quiz Starter: up to 10 phones in 4 teams, or 10 solo players. Quiz Host, Quizmaster and an event with Quiz Night: up to 100 phones in 20 teams, or 24 solo players. Solo play is available in gameshow and Quickfire, and a Would You Rather quiz is always solo; pub quiz is team-only.
Question generation included
How does scoring work?
It depends on the format. On a board you award or dock a tile's value with a tap, and a wrong answer lets another team steal. In a pub quiz you mark each team's answer right, half or wrong, and the totals follow from the marks. In quickfire it scores itself: correct answers earn more for speed, and a team scores its players' average.
Every score is shown on the TV in its team's colour, next to the team's emoji, or a shape, if it has none, because roughly one man in twelve can't tell some colours apart.
Teams and scoring at a glance
- Teams
- Up to 4 teams on Quiz Starter; 20 on Quiz Host, Quizmaster or a Quiz Night event. Connected phones: 10 on Quiz Starter, 100 with those paid offers.
- Solo play
- Play individually in gameshow or Quickfire: each player has their own score. Up to 10 solo players on Quiz Starter, or 24 on Quiz Host, Quizmaster or a Quiz Night event.
- Gameshow
- Tile values, steals on a wrong answer, undo, manual ± adjustments
- Pub quiz
- ✓, ½ or ✗ per answer; per question, all-or-nothing, or closest guess wins
- Quickfire
- 50–100% by speed plus a fastest-correct bonus; a team scores its players' average
- Tie-breaker
- One closest-guess question to settle a draw on a board quiz
FAIR TEAMS
A big team doesn't win by being big
In quickfire, a team's score is the average of its players. Six people answering beats two people answering only if the six are actually better, and an empty team scores zero rather than disappearing from the board.
OR NO TEAMS AT ALL
Everyone for themselves
Play individually in gameshow or Quickfire: each player has their own score. Up to 10 solo players on Quiz Starter, or 24 on Quiz Host, Quizmaster or a Quiz Night event.
Solo playTHE LOBBY
Sort the teams before the first question
The host's lobby lists who has joined each team. Tap a name to move someone who picked the wrong colour, and start when everyone's in.
Questions about teams and scoring
Do teams need the same number of players?
No. On a board it doesn't matter who buzzes; in quickfire a team scores its players' average, so team sizes even out.
Can I change a score by hand?
Yes. Every team has + and − buttons with a step size you choose, for bonus points, penalties and the inevitable appeals.
Where are the scores kept?
Board scores are kept in the host's browser, so a reload doesn't lose them. Pub-quiz marks are saved with the quiz, so two host screens see the same marks.
Can individuals play instead of teams?
Quiz Starter: up to 10 phones in 4 teams, or 10 solo players. Quiz Host, Quizmaster and an event with Quiz Night: up to 100 phones in 20 teams, or 24 solo players. Solo play is available in gameshow and Quickfire, and a Would You Rather quiz is always solo; pub quiz is team-only.
Also worth a look
Solo play
Play gameshow or Quickfire solo: 10 players with Quiz Starter; 24 with Quiz Host, Quizmaster or a Quiz Night event. No player account needed.
Learn moreGameshow
A Jeopardy-style gameshow on your TV: five categories, rising point values, and phone buzzers.
Learn morePub quiz
A pub quiz: rounds read out, answers on paper or phones, the totals done for you.
Learn moreQuickfire
A live multiple-choice round everyone answers at once, on their own phone. It marks itself.
Learn morePricing
Start free with 5 quizzes and 250 Quiz Coins a month. Compare Quiz Host, Quizmaster, extra host seats and one-off add-ons for private and commercial events.
Learn moreAnswer sheets
Printable pub-quiz answer sheets, one per team, numbered, never with the answers.
Learn more
Pick your team names
The hardest decision of the quiz. Everything after it is easy.
Question generation included